Luogo - Museum

Mostra permanente del giocattolo della tradizione popolare - Centro per la cultura Walter Ferrarotti

Where c/o Centro per la Cultura Ludica, Via Fiesole, Torino

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

The Centre for Culture Ludica Walter Ferrarotti is a place of information, training, documentation, exhibition space, a meeting place and exchange. Provides a concrete example of what it means games culture. Re-opened in a new larger premises in 1997, the Center is the cornerstone of the complex of services which are the centers of culture for the Game (Game Group and playrooms in the hospital) and the activities that are planned and there svolgono.Ospita permanently: 

the collection Peremprüner, more than two thousand toys and games in the Italian popular tradition; 

the Games collection from the world, about six hundred toys from all over the world; 

the permanent exhibition "Games, toys and entertainment in ancient times," fifty-four panels that cover the history of the game and toy antiquity; 

Modern Times, an exhibition of one hundred vintage toys of industrial production of the twentieth century, supplemented by collections of catalogs; 

£ 1000 years of games, a research, presented on interactive CD-ROM, which contains the history of the game and toy from the Middle Ages to industrialization through the artistic iconography; 

the collection of collections, permanent exhibition of a hundred collectible themes, passing from the usual to the unusual, which is continually enriched by accepting the proposals for new lines. 

The Centre aims to welcome playful objects can not only witness the evolution of toys from antiquity to the present, but also to stimulate thinking and research about what is toy

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